This is John. He's commuting. Happy is an ironic adjective. I actually sketched a picture of John long before he became an idea for a 3D character. I decided I wanted to create someone with a little character, and cartoonish proportions. He stood out as the most sympathetic. After working with Wompa, and his processor-choking fur, I wanted something a little more... well... bald.
Girls, Concept Art 1
Just a few doodles. I can't help it. I like big feet! Drawn in pencil.
Creating environments for my character animations is NOT my favorite thing in the whole world. I tend to get a little too realistic with them. Case in point, Nikki's Nightclub. Everything in here is either reflective, refractive, or gives off some kind of light. It's a nightmare for someone who's got just their one lowly little processor. If I remember correctly, rendering the backdrop for the Nikki character animation sequences took approximately one full day. And it was just single still. I'm still happy with it, however.
This was a piece used for an educational DVD menu screen. A print-resolution version was used for the actual DVD cover. The texture was created at high-resolution, so that extremely close camera positions could be applied. The most frustrating aspect, however, is that real casino-style craps dice LOOK like badly created 3D dice.